This is going to partly be a crash course in Linux audio plumbing.
I'll be talking about what the pieces of the audio stack are, what
challenges we face, what we've been doing recently, and where there is
room for contribution.
More importantly, though, I'll be talking about what makes it all so
much fun! Anybody who is interested in mucking around in the lower
layers of the stack has all the prerequisites needed already.
Hall: Hall 1